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Enlaces de Inteligencia Artificial

Temas  -> Programación  -> Inteligencia Artificial

Artículos

The University of Alberta GAMES Group
AI Magazine Issues
Called the "journal of record for the AI community," AI Magazine has been published since 1980. Tables of contents for all issues are available. Abstracts and full-text is also available for all issues (a few articles may not be available because of copyright restrictions).
Marvin Minsky
Marvin Minsky has made many contributions to AI, cognitive psychology, mathematics, computational linguistics, robotics, and optics. In recent years he has worked chiefly on imparting to machines the human capacity for commonsense reasoning.
The Game AI Page
These pages are dedicated to the topic of Artificial Intelligence (AI) in games.
About AI
Repositorio de IA de Cargenie Mellon University
Sistemas, demostraciones, preguntas frecuentes, recursos, sobre todos los temas de Inteligencia Artificial.
American Association for Artificial Intelligence
Founded in 1979, the American Association for Artificial Intelligence (AAAI) is a nonprofit scientific society devoted to advancing the scientific understanding of the mechanisms underlying thought and intelligent behavior and their embodiment in machines.
Antoni IA
Recopilación de documentación en castellano sobre Inteligencia Artificial: agentes, aprendizaje, modelo de conocimientos, redes neuronales, sistemas expertos.
Combinatorial Game Theory
Combinatorial Game Theory studies strategies and mathematics of two-player games of perfect knowledge such as chess or go (but often either concentrating instead on simpler games such as nim, or solving endgames and other special cases).
The Best of AI Expert
Artificial Intelligence
Enlaces sobre Inteligencia Artificial en Open Directory Project
Common Lisp the Language, 2nd Edition
This document contains the complete text of the book
AI Expert Newsletter (from Dr. Dobb's)
AI Expert Newsletter is all about artificial intelligence in practice. Features include case studies, technology tutorials, product reviews and AI news—plus classic articles from the original AI Expert magazine! Keep up with the latest in logic programming, expert systems, neural networks, genetic algorithms, and fuzzy logic.
Jess, the rule engine for the Java Platform
Jess is a rule engine and scripting environment written entirely in Sun's JavaTM language by Ernest Friedman-Hill at Sandia National Laboratories in Livermore, CA. Jess was originally inspired by the CLIPS expert system shell, but has grown into a complete, distinct, dynamic environment of its own. Using Jess, you can build Java software that has the capacity to "reason" using knowledge you supply in the form of declarative rules. Jess is small, light, and one of the fastest rule engines available.
Object-Oriented Language: Prolog
Prolog is a goal-oriented, implicative language based on predicate logic.
Vida Artificial
Inteligencia Artificial, Software Libre y algo de todo lo demás.
Genetic Algorithms in Mathematics
jProlog home page
jProlog is an interpreter by Paul Tarau and Bart Demoen which uses a compiler to produce faster code. It is close to Clocksin-Mellish Prolog, with lots of the typical builtins.
Practical Artificial Intelligence Programming in Java
AI Applications
Games and Puzzles
Enlaces sobre el tema Juegos e Inteligencia Artificial
Exsys
The Exsys CORVID and Exsys Developer sofware and services for development and deployment of Makers of the rule-based systems that provide expert answers, as Java applet or stand-alone, for a broad spectrum of problem-solving areas.
Video Games, Toys, Robotic Pets & Entertainment
Artificial Life Links
Evolutionary computation, emergence, learning by selection, social simulation, learning and agents, robotics, etc.
Sistemas Multiagente
Agent Builder
AgentBuilder - an integrated software toolkit that allows software developers to quickly develop intelligent software agents and agent-based applications.
AI Overview
Machine Learning
Military Applications
Elwyn Berlekamp's Home Page
Mathematical Go, Dots and Boxes
Dots and Boxes in dmoz
AI on the Web
This page links to 869 pages around the web with information on Artificial Intelligence.
SodaBot
The Application: We introduce SodaBot, a general-purpose software agent user-environment and construction system. Its primary component is the basic software agent --- a computational framework for building agents which is essentially an agent operating system. We also present a new language for programming the basic software agent whose primitives are designed around human-level descriptions of agent activity. Via this programming language, users can easily implement a wide-range of typical software agent applications, e.g. personal on-line assistants and meeting scheduling agents.
Artificial Intelligence and Molecular Biology
The current volume is an effort to bridge that range of exploration, from nucleotide to abstract concept, in contemporary AI/MB research.
Genetic Algorithm
Genetic algorithms are based on a biological metaphor: They view learning as a competition among a population of evolving candidate problem solutions.
Agent Construction Tools
This page provides a survey of agent construction tools. The tools are categorized as either commercially available products or academic and research projects. Also listed are other tools and topics of interest.
Inteligencia Artificial en Dr. Dobbs
Neural Network FAQ
Scientific Discovery
Open Agent Architecture
Pegasystems
Pegasystems empowers businesses to easily automate and change their business process and practice through 'smart' business process management software, delivering radically improved agility and ROI.
Data Mining and Discovery
Mark Watson
I am a consultant specializing in Java development, artificial intelligence, and natural language processing. I am a "hands-on architect" and help customers decrease their time to market for new web based systems.
Bioinformatics
Expert Systems Tutorial
Welcome to this expert system tutorial. The purpose of this brief and introductory tutorial is to quickly educate the reader on expert systems.
Drama, Fiction, Poetry, Storytelling & Machine Writing
What is Thought?
Sitio de Eric Baum
TBS
TBS provides a framework for turn-based strategy games. However, rather than playing the game yourself, you build a plug-in (int any MSIL-compliant language) that defines the artificial intelligence that drives the actions of your team (kind of like Terrarium, but much uglier in implementation). Each game can range from beginner to complex and is useful for learning basic AI constructs.
COG
The motivation behind creating Cog is the hypothesis that:

Humanoid intelligence requires humanoid interactions with the world.
PCAI Artificial Intelligence
Where Intelligent Technology Meets the Real World
Artificial Intelligence: A Modern Approach
Evolutionary computing application block
Evoltionary computing is the application of evolutionary theory within the computing environment. It uses the principles of Darwinian Evolutionary Theory such as natural selection, reproduction and mutation to breed progressively better solutions to a given problem. This application block is the framework upon which such applications can be built.
Dots-and-Boxes Analysis Index
JSettlers
Java Settlers is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and computer-controlled opponents. Initially created as an AI research project.
More Games of No Chances
Libro en línea
BrainGate
The BrainGate Neural Interface System is an investigational device that Cyberkinetics has begun clinically testing. It is not an approved device and it is available only through a clinical study. The System consists of a sensor that is implanted on the motor cortex of the brain and a device that measures and interprets brain signals and translates these signals into useful computer control.

AI Expert Newsletter
AI - The art and science of making computers do interesting things that are not in their nature.
Distributed Objects & Components: Mobile Agents
Mobile Agents are autonomous, intelligent programs that move through a network, searching for and interacting with services on the user's behalf. These systems use specialized servers to interpret the agent's behaviour and communicate with other servers. A Mobile Agent has inherent navigational autonomy and can ask to be sent to some other nodes.
KurzweilAI
Read Scheme
Resource for Functional Programming
The World-Wide-Mind project
This work proposes that the construction of advanced artificial minds may be too difficult for any single laboratory to complete. At the moment, no easy system exists whereby a working mind can be made from the components of two or more laboratories. This system aims to change that, and accelerate the growth of Artificial Intelligence, once the requirement that a single laboratory understand the entire system is removed.
Bioinformatics & Pattern Discovery Group
Our efforts are focused on the use of computational techniques to solve problems from molecular biology.
Loving Lisp - the Savy Programmer's Secret Weapon
Nonmonotonicity
Artificial General Intelligence Research Institute
AGIRI -- the Artificial General Intelligence Research Institute -- is a small team of individuals committed to bucking the trend toward AI conservatism, and explicitly working toward the grand goal of true artificial general intelligence.
Scheme 48
Scheme 48 is an implementation of Scheme written by Richard Kelsey and Jonathan Rees. It is based on a byte-code interpreter and is designed to be used as a testbed for experiments in implementation techniques and as an expository tool.
Imagination Engines
Expert Systems
Reinforcement Learning
Libro online de Sutton y Barto
Bioinformatics Research Group at SRI International
Eden - Embodied Digital Entities Network
Test environment for evolving AI projects. The target of this project is to develop a peer 2 peer client from which "entities" can be designed. These entities are not bound to the peer they originated from, but can walk of the sides onto another peer. All much like Terrarium, but with a more scientific target; Entities can mutate much like in the real world. Also the users are responsible for diversity in the world by putting structures in their world.
AIForge
The Programming Game Directory
Dots and Boxes Enlaces
Novamente Engine
The Novamente AI Engine is a large and complex system. The mathematical design underlying the system is described in a 1200-page in-preparation manuscript, Design for a Digital Mind: The Novamente Artificial General Intelligence System.
MOTU Common Lisp
This MOTU team cares for Common Lisp related packages (in Ubunto)
Creativity Machine
Creativity Machines represent a new kind of neural network paradigm that is capable of generating, rather than just associating, patterns.
ALife Games
alifegames.com has the objective of creating virtual worlds where genuine evolution will help us create interesting and hopefully intelligent artificial life entities. In order to bring this about we need people who give these entities a chance to live on their computers. We believe that this can best be achieved by building virtual worlds that are fun to run. Thus, we are creating our worlds as computer games.
Artificial Life and Other Experiments
Artificial Intelligence IBM Research
IBM has been a leader in AI since AI's earliest days, when Arthur Samuels (in the 1950s) developed an expert checkers-playing program that learned from experience. Forty years later, IBM Research's chess-playing program Deep Blue made history by beating world chess champion Gary Kasparov.
Agent Programming and Scripting languages
AI Books
The following table summarizes the major AI textbooks for introductory AI and for related topics, ordered by their Amazon.com Sales Rank within each topic.
Abstract Games
AI Center
Games of No Chances
Libro con contenido en la web, formato PDF
AI Topics A-Z Index
Cyc
The home page for Cycorp, Doug Lenat's company pursuing ongoing development and deployment of the Cyc common sense ontology.
Aglets
Aglets is a Java mobile agent platform and library that eases the delopment of agent based applications. An aglet is a Java agent able to autonomously and spountanously move from one host to another.
Tierra
This is a page of links to information about the Tierra digital evolution software.
Automatic Programming
OpenCyc
OpenCyc is the open source version of the Cyc technology, the world's largest and most complete general knowledge base and commonsense reasoning engine. OpenCyc can be used as the basis of a wide variety of intelligent applications.
Center for the Study of Language Information (Stanford University)
CSLI is devoted to research in the emerging science of information, computing, and cognition. This new science had its origins in the late 1970s as computer scientists, linguists, logicians, philosophers, psychologists, and artificial intelligence researchers, seeking solutions to problems in their own disciplines, turned to one another for help.
Inteligencia Artificial en robotia.com.ar
Link de información sobre proyectos en inteligencia artificial
Center for Game Theory in Economics
What is an Ontology?
The word "ontology" seems to generate a lot of controversy in discussions about AI. It has a long history in philosophy, in which it refers to the subject of existence. It is also often confused with epistemology, which is about knowledge and knowing.
Reinforcement Learning FAQ
AIGROUP - Grupo de Interes en Inteligencia Artificial
En Argentina
Learning Lisp
Here's a new tutorial introduction to LISP (LIST Processor), the much-talked-about language of artificial intelligence.
heuristics and artificial intelligence in finance and investment
Programación Lógica y Recuperación de Información



 

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